Version 2025.10.13.2554
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Version 2025.10.13.2554
Development phase
Pre-alpha
Release date
October 28th, 2025
2025.10.13.2554 is a KSA build released on October 28th, 2025 which added the first fuel tank and engine parts.
Additions
- Add ocean height info to physics debug displays.
- Added two new vehicle situations: sailing and floating.
- Added the first main fuel tank part and engine part.
- Added both new parts to the default gemini.
Changes
- Flipped detailFadeInStart and detailFadeInEnd to better represent how the parameters work.
- First cut of putting vehicles on rails when splashed down on dynamic waves. This works well in most situations but breaks if you swap to a vehicle in orbit of the same celestial because the wave height sampler returns erratic answers - need to solve this case.
- Changed the normals used for lighting in the mesh shader
- Fixed issue where the show/hide orbit lines toggles were not being respected correctly and was dependant on the parent bodies setting to show orbit lines or not.
- Fixed issue where duplicate burns were being generated by one click.
- Fixed issue where subsequent burns being added after a previous one that has no delta-V was causing the burn to not be added and errors being written to console.
Changelog JSON
View changelog entries
{
"build": "2025.10.13.2554",
"date": "2025-10-28",
"fromRevision": 2547,
"toRevision": 2554,
"commits": [
{
"rev": 2548,
"date": "2025-10-26",
"author": "Linx-RW",
"lines": [
"Flipped detailFadeInStart and detailFadeInEnd to better represent how the parameters work."
]
},
{
"rev": 2549,
"date": "2025-10-22",
"author": "gravhoek-rw",
"lines": [
"Add ocean height info to physics debug displays."
]
},
{
"rev": 2550,
"date": "2025-10-26",
"author": "gravhoek-rw",
"lines": [
"First cut of putting vehicles on rails when splashed down on dynamic waves. This works well in most situations but breaks if you swap to a vehicle in orbit of the same celestial because the wave height sampler returns erratic answers - need to solve this case.",
"Added two new vehicle situations: sailing and floating."
]
},
{
"rev": 2551,
"date": "2025-10-28",
"author": "Morrow",
"lines": [
"Added the first main fuel tank part and engine part.",
"Added both new parts to the default gemini."
]
},
{
"rev": 2552,
"date": "2025-10-28",
"author": "Dan Southon",
"lines": [
"Changed the normals used for lighting in the mesh shader"
]
},
{
"rev": 2553,
"date": "2025-10-28",
"author": "JPLRepoRocketwerkz",
"lines": [
"Fixed issue where the show/hide orbit lines toggles were not being respected correctly and was dependant on the parent bodies setting to show orbit lines or not.",
"Fixed issue where duplicate burns were being generated by one click.",
"Fixed issue where subsequent burns being added after a previous one that has no delta-V was causing the burn to not be added and errors being written to console."
]
}
]
}