Version 2025.9.2.2383
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Version 2025.9.2.2383
Development phase
Pre-alpha
Release date
September 18th, 2025
2025.9.2.2383 is a KSA build released on September 18th, 2025 which added cloud shadows and included some changes and fixes.
Additions
- Add cloud shadows to terrain and ocean, approximate the volumetric shadows by sampling a single slice of the volumetric layer
- Added missing override for GetStateVectorsAt( game time) to Vehicle class.
Changes
- Changed git to use csharp diffs for csharp files. Diffs are a bit cleaner for those using CLI git.
- Fixed ability to add burn to parent body orbit line and then transfer it to the controlled vehicle flight plan. This was removed when the gizmo was updated a few months back.
- Fixed so we don't actually need an actual encounter with our target body to transfer a burn from the parent orbit to the vehicle's flight plan.
- Show distance and time of flight on closest approach markers.
- Fixed incorrect Ap Pe overlap check in find encounters and removed this overlap check from Find closest approaches, because we don't want it for encounters. They may not overlap for a closest encounter.
- Fixed find closest approach to actually search the correct overlap points and merge into one search where it makes sense.
Changelog JSON
View changelog entries
{
"build": "2025.9.2.2383",
"date": "2025-09-18",
"fromRevision": 2376,
"toRevision": 2383,
"commits": [
{
"rev": 2377,
"date": "2025-09-16",
"author": "Morrow",
"lines": [
"Changed git to use csharp diffs for csharp files. Diffs are a bit cleaner for those using CLI git."
]
},
{
"rev": 2378,
"date": "2025-09-16",
"author": "Ghassen Lahmar",
"lines": [
"Add cloud shadows to terrain and ocean, approximate the volumetric shadows by sampling a single slice of the volumetric layer"
]
},
{
"rev": 2379,
"date": "2025-09-17",
"author": "JPLRepoRocketwerkz",
"lines": [
"Fixed ability to add burn to parent body orbit line and then transfer it to the controlled vehicle flight plan. This was removed when the gizmo was updated a few months back.",
"Added missing override for GetStateVectorsAt( game time) to Vehicle class."
]
},
{
"rev": 2380,
"date": "2025-09-17",
"author": "JPLRepoRocketwerkz",
"lines": [
"Fixed so we don't actually need an actual encounter with our target body to transfer a burn from the parent orbit to the vehicle's flight plan."
]
},
{
"rev": 2381,
"date": "2025-09-16",
"author": "gravhoek-rw",
"lines": [
"Show distance and time of flight on closest approach markers."
]
},
{
"rev": 2382,
"date": "2025-09-17",
"author": "JPLRepoRocketwerkz",
"lines": [
"Fixed incorrect Ap Pe overlap check in find encounters and removed this overlap check from Find closest approaches, because we don't want it for encounters. They may not overlap for a closest encounter.",
"Fixed find closest approach to actually search the correct overlap points and merge into one search where it makes sense."
]
}
]
}